Basic Behaviors

 

Dummy Basic Behaviors

Dummy (not implemented) basic behavior for corresponding functions in the head control.

look-at-ballLooks continuously at the ball only
look-at-close-landmarkLooks at a close landmark
begin-ball-search-at-seenBegin the search for the ball at seen ball position
begin-ball-search-at-propagatedBegin the search for the ball at propagated ball position
begin-ball-search-at-communicatedBegin the search for the ball at communicated ball position
search-for-ball-leftBegin the search for the ball on the left side
search-for-ball-rightBegin the search for the ball on the right side
look-around-at-seen-ballLooks a little around the last known ball position
directed-scan-for-landmarksAlternatingly performs a scanning motion to the left/right directing the gaze towards landmarks on the way
directed-scan-for-obstaclesAlternatingly performs a scanning motion to the left/right directing the gaze at the closest modelled obstacle
look-at-most-informative-landmarklooks at the landmarks that yields the greatest information gain
look-at-ball-and-closest-landmarkLooks at the ball and tries to at the same time look at the closest landmark
find-ballScans for the ball when the ball is completely lost
return-to-ballReturns to a ball that was previously seen
scan-away-from-ballScans for landmarks during search-auto, away from the ball
scan-back-to-ballScans for landmarks during search-auto, back to the ball
grab-ballLowers the head to fix the ball between head and body
grab-ball-highLowers the head to fix the ball between head and body
release-ballReleases a caught ball
wait-for-grabLooks forward before grabbing the ball
hold-ballexecutes all other modes
open-challengeexecutes all other modes
noneexecutes all other modes
look-leftexecutes all other modes
look-rightexecutes all other modes
scan-for-obstaclesexecutes all other modes
search-for-landmarksexecutes all other modes
search-for-landmarks-head-lowexecutes all other modes
look-at-blue-pink-landmarkexecutes all other modes
look-straight-aheadexecutes all other modes
look-toward-opponent-goalexecutes all other modes
look-between-feetexecutes all other modes
look-to-starsexecutes all other modes
snap-at-fingerexecutes all other modes
look-parallel-to-groundexecutes all other modes
directexecutes all other modes
stay-as-forcedexecutes all other modes
watch-originexecutes all other modes
calibrate-head-speedexecutes all other modes
real-slow-scanexecutes all other modes
look-between-feet-for-carried-ballexecutes all other modes