#include <BallModel.h>
Inheritance diagram for PropagatedBallState:


Public Member Functions | |
| PropagatedBallState () | |
| Constructor. | |
| void | reset () |
| Resets all data of the ball position. | |
| virtual void | serialize (In *in, Out *out) |
Public Attributes | |
| SeenBallState | lastSeenBallState |
| The last seen ball position. | |
| stream | The stream the ball state is read from. |
| sbs | The ball state the read data is stored to. |
Definition at line 459 of file BallModel.h.
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Constructor.
Definition at line 500 of file BallModel.cpp. References reset(). |
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Resets all data of the ball position.
Reimplemented from BallState. Definition at line 506 of file BallModel.cpp. References lastSeenBallState, BallState::reset(), and SeenBallState::reset(). Referenced by PropagatedBallState(), and BallModel::reset(). |
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Reimplemented from BallState. Definition at line 512 of file BallModel.cpp. References lastSeenBallState, STREAM, STREAM_BASE, STREAM_REGISTER_BEGIN, and STREAM_REGISTER_FINISH. |
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The last seen ball position.
Definition at line 478 of file BallModel.h. Referenced by reset(), serialize(), and GT2005BallLocator::setBallSymbols(). |
1.3.6