#include <MSHSinglePlayerPercept.h>
Static Public Attributes | |
| const unsigned int | clear = 0x00000000 |
| const unsigned int | outOfField = 0x00000001 |
| const unsigned int | wrongSize = 0x00000002 |
| const unsigned int | fewTrickot = 0x00000004 |
| const unsigned int | tooMuchWhite = 0x00000008 |
| const unsigned int | tooMuchGreen = 0x00000010 |
| const unsigned int | tooMuchSkyBlue = 0x00000011 |
| const unsigned int | tooMuchOrange = 0x00000012 |
| const unsigned int | fewBrightnessChange = 0x00000014 |
| const unsigned int | numOfFlags = 8 |
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Definition at line 16 of file MSHSinglePlayerPercept.h. |
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Definition at line 17 of file MSHSinglePlayerPercept.h. |
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Definition at line 18 of file MSHSinglePlayerPercept.h. |
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Definition at line 19 of file MSHSinglePlayerPercept.h. |
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Definition at line 20 of file MSHSinglePlayerPercept.h. |
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Definition at line 21 of file MSHSinglePlayerPercept.h. |
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Definition at line 22 of file MSHSinglePlayerPercept.h. |
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Definition at line 23 of file MSHSinglePlayerPercept.h. |
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Definition at line 24 of file MSHSinglePlayerPercept.h. |
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Definition at line 25 of file MSHSinglePlayerPercept.h. |
1.3.6