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Tools/Math/Points3D.h

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00001 /**
00002 * @file Points3D.h
00003 * 
00004 * Definition of class Points3D
00005 *
00006 * @author Martin Lötzsch
00007 */
00008 
00009 #ifndef __Points3D_h_
00010 #define __Points3D_h_
00011 
00012 #include "Tools/Streams/InOut.h"
00013 #include "Tools/RingBuffer.h"
00014 #include "Vector3.h"
00015 
00016 /** The maximum number of points that can be stored */
00017 const int maxNumberOf3DPoints = 20;
00018 
00019 /** 
00020 * @class Points3D
00021 * 
00022 * A ring buffer for 3 dimensional points relative to the robot that can be 
00023 * moved in x,y by odometry.
00024 * 
00025 * @author Martin Lötzsch
00026 */
00027 class Points3D : public RingBuffer<Vector3<double>,maxNumberOf3DPoints>
00028 {
00029 public:
00030   /**Constructor */
00031   Points3D();
00032   
00033   /** Destructor */
00034   ~Points3D();
00035 };
00036 
00037 /**
00038 * Streaming operator that reads a Points3D from a stream.
00039 * @param stream The stream from which is read.
00040 * @param points3D The Points3D object.
00041 * @return The stream.
00042 */ 
00043 In& operator>>(In& stream,Points3D& points3D);
00044 
00045 /**
00046 * Streaming operator that writes a Points3D to a stream.
00047 * @param stream The stream to write on.
00048 * @param points3D The Points3D object.
00049 * @return The stream.
00050 */ 
00051 Out& operator<<(Out& stream, const Points3D& points3D);
00052 
00053 
00054 #endif //__Points3D_h_

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