00001 /** 00002 * @file Points3D.h 00003 * 00004 * Definition of class Points3D 00005 * 00006 * @author Martin Lötzsch 00007 */ 00008 00009 #ifndef __Points3D_h_ 00010 #define __Points3D_h_ 00011 00012 #include "Tools/Streams/InOut.h" 00013 #include "Tools/RingBuffer.h" 00014 #include "Vector3.h" 00015 00016 /** The maximum number of points that can be stored */ 00017 const int maxNumberOf3DPoints = 20; 00018 00019 /** 00020 * @class Points3D 00021 * 00022 * A ring buffer for 3 dimensional points relative to the robot that can be 00023 * moved in x,y by odometry. 00024 * 00025 * @author Martin Lötzsch 00026 */ 00027 class Points3D : public RingBuffer<Vector3<double>,maxNumberOf3DPoints> 00028 { 00029 public: 00030 /**Constructor */ 00031 Points3D(); 00032 00033 /** Destructor */ 00034 ~Points3D(); 00035 }; 00036 00037 /** 00038 * Streaming operator that reads a Points3D from a stream. 00039 * @param stream The stream from which is read. 00040 * @param points3D The Points3D object. 00041 * @return The stream. 00042 */ 00043 In& operator>>(In& stream,Points3D& points3D); 00044 00045 /** 00046 * Streaming operator that writes a Points3D to a stream. 00047 * @param stream The stream to write on. 00048 * @param points3D The Points3D object. 00049 * @return The stream. 00050 */ 00051 Out& operator<<(Out& stream, const Points3D& points3D); 00052 00053 00054 #endif //__Points3D_h_
1.3.6