00001
00002
00003
00004
00005
00006
00007
00008 #ifndef __Player_h_
00009 #define __Player_h_
00010
00011 #include <string.h>
00012 #include "Tools/Streams/InOut.h"
00013
00014 class Player;
00015
00016
00017
00018
00019 Player& getPlayer();
00020
00021
00022
00023
00024
00025 void setPlayer(Player* player);
00026
00027
00028
00029
00030
00031
00032
00033
00034 class Player
00035 {
00036 public:
00037
00038 Player();
00039
00040
00041 void load();
00042
00043
00044 enum teamColor {red, blue, undefinedTeamColor};
00045
00046
00047 static const char* getTeamColorName(teamColor color)
00048 {
00049 switch (color)
00050 {
00051 case red: return "red";
00052 case blue: return "blue";
00053 default: return "undefined";
00054 }
00055 }
00056
00057
00058 teamColor getTeamColor() const { return theTeamColor; }
00059
00060
00061 void setTeamColor(teamColor t) { theTeamColor=t; }
00062
00063
00064 static teamColor getTeamColorFromString(char* name)
00065 {
00066 if (strcmp(name,"red") == 0) return red;
00067 else if (strcmp(name,"blue") == 0) return blue;
00068 else return undefinedTeamColor;
00069 }
00070
00071
00072
00073
00074
00075
00076
00077
00078
00079
00080
00081 enum playerNumber
00082 {
00083 one = 0, two, three, four,
00084 #ifdef FIVEDOGS
00085 five,
00086 #endif
00087 undefinedPlayerNumber, numOfPlayerNumbers = undefinedPlayerNumber
00088 };
00089
00090
00091 static const char* getPlayerNumberName(playerNumber number)
00092 {
00093 switch (number)
00094 {
00095 case one: return "1";
00096 case two: return "2";
00097 case three: return "3";
00098 case four: return "4";
00099 #ifdef FIVEDOGS
00100 case five: return "5";
00101 #endif
00102 default: return "undefined";
00103 }
00104 }
00105
00106 char* getTeamName()
00107 {
00108 return(theTeamName);
00109 }
00110
00111 int getGameControllerTeamNumber()
00112 {
00113 return theGameControllerTeamNumber;
00114 }
00115
00116
00117 playerNumber getPlayerNumber() const { return thePlayerNumber; }
00118
00119
00120 void setPlayerNumber(playerNumber n) { thePlayerNumber=n; }
00121
00122
00123 static playerNumber getPlayerNumberFromString(char* name)
00124 {
00125 if (strcmp(name,"1")==0) return one;
00126 else if (strcmp(name,"2")==0) return two;
00127 else if (strcmp(name,"3")==0) return three;
00128 else if (strcmp(name,"4")==0) return four;
00129 #ifdef FIVEDOGS
00130 else if (strcmp(name,"5")==0) return five;
00131 #endif
00132 else return undefinedPlayerNumber;
00133 }
00134
00135 private:
00136
00137 teamColor theTeamColor;
00138
00139
00140 playerNumber thePlayerNumber;
00141
00142
00143 char theTeamName[16];
00144
00145
00146 int theGameControllerTeamNumber;
00147 };
00148
00149
00150
00151
00152
00153
00154
00155 In& operator>>(In& stream,Player& player);
00156
00157
00158
00159
00160
00161
00162
00163 Out& operator<<(Out& stream, const Player& player);
00164
00165
00166 #endif //__Player_h_