Main Page | Namespace List | Class Hierarchy | Alphabetical List | Class List | File List | Namespace Members | Class Members | File Members | Related Pages

Representations/Cognition/PlayerPoseCollection.cpp

Go to the documentation of this file.
00001 /**
00002  * @file PlayerPoseCollection.cpp
00003  *
00004  * Implementation of class PlayerPoseCollection.
00005  */
00006 
00007 #include "PlayerPoseCollection.h"
00008 
00009 void PlayerPose::operator = (const PlayerPose& other)
00010 {
00011   pose = other.pose;
00012   speed = other.speed;
00013   validity = other.validity;
00014   playerNumber = other.playerNumber;
00015   sigmaMin = other.sigmaMin;
00016   sigmaMaj = other.sigmaMaj;
00017   cosAngle = other.cosAngle;
00018   sinAngle = other.sinAngle;
00019   timeStamp = other.timeStamp;
00020 }
00021 
00022 PlayerPoseCollection::PlayerPoseCollection()
00023 {
00024   this->numberOfOpponentPlayers = 0;
00025   this->numberOfOwnPlayers = 0;
00026 }
00027 
00028 PlayerPoseCollection::~PlayerPoseCollection()
00029 {
00030 }
00031 
00032 PlayerPoseCollection::PlayerPoseCollection(PlayerPoseCollection& other)
00033 {
00034   *this = other;
00035 }
00036 
00037 void PlayerPoseCollection::operator = (const PlayerPoseCollection& other)
00038 {
00039   int i;
00040   for (i=0; i<other.numberOfOwnPlayers;i++)
00041   {
00042     setOwnPlayerPose(i,other.getOwnPlayerPose(i));
00043   }
00044   for (i=0; i<other.numberOfOpponentPlayers;i++)
00045   {
00046     setOpponentPlayerPose(i,other.getOpponentPlayerPose(i));
00047   }
00048   numberOfOwnPlayers = other.numberOfOwnPlayers;
00049   numberOfOpponentPlayers = other.numberOfOpponentPlayers;
00050 }
00051 
00052 In& operator>>(In& stream,PlayerPoseCollection& playerPoseCollection)
00053 {
00054   int sizeOfPlayerPose;
00055   int i;
00056   sizeOfPlayerPose = sizeof(PlayerPose);
00057   stream >> playerPoseCollection.numberOfOpponentPlayers;
00058   stream >> playerPoseCollection.numberOfOwnPlayers;
00059   for(i=0; i < playerPoseCollection.numberOfOpponentPlayers; i++)
00060   {
00061     stream.read(&playerPoseCollection.opponentPlayerPoses[i], sizeOfPlayerPose);
00062   }
00063   for(i=0; i < playerPoseCollection.numberOfOwnPlayers; i++)
00064   {
00065     stream.read(&playerPoseCollection.ownPlayerPoses[i], sizeOfPlayerPose);
00066   }
00067   //  stream.read(&playerPoseCollection, sizeof(PlayerPoseCollection));
00068   return stream;
00069 }
00070 
00071 
00072 Out& operator<<(Out& stream, const PlayerPoseCollection& playerPoseCollection)
00073 {
00074   int sizeOfPlayerPose;
00075   int i;
00076   sizeOfPlayerPose = sizeof(PlayerPose);
00077   stream << playerPoseCollection.numberOfOpponentPlayers;
00078   stream << playerPoseCollection.numberOfOwnPlayers;
00079   for(i=0; i < playerPoseCollection.numberOfOpponentPlayers; i++)
00080   {
00081     stream.write(&playerPoseCollection.opponentPlayerPoses[i], sizeOfPlayerPose);
00082   }
00083   for(i=0; i < playerPoseCollection.numberOfOwnPlayers; i++)
00084   {
00085     stream.write(&playerPoseCollection.ownPlayerPoses[i], sizeOfPlayerPose);
00086   }
00087   //  stream.write(&playerPoseCollection, sizeof(PlayerPoseCollection));
00088   return stream;
00089 }
00090 
00091 
00092 //Streamin operators for PlayerPose
00093 In& operator>>(In& stream,PlayerPose& playerPose)
00094 {
00095   stream.read(&playerPose,sizeof(PlayerPose));
00096   return stream;
00097 }
00098 
00099 
00100 Out& operator<<(Out& stream, const PlayerPose& playerPose)
00101 {
00102   stream.write(&playerPose,sizeof(PlayerPose));
00103   return stream;
00104 }

Generated on Mon Mar 20 22:00:01 2006 for GT2005 by doxygen 1.3.6