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Representations/Motion/MotionRequest.h

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00001 /**
00002 * @file MotionRequest.h
00003 *
00004 * This file contains the MotionRequest class as well as SpecialActionRequest and WalkingRequest classes.
00005 *
00006 * @author <A href=mailto:brunn@sim.informatik.tu-darmstadt.de>Ronnie Brunn</A>
00007 * @author <A href=mailto:kuntze@sim.informatik.tu-darmstadt.de>Nicolai Kuntze</A>
00008 * @author <A href=mailto:kunz@sim.informatik.tu-darmstadt.de>Michael Kunz</A>
00009 * @author Max Risler
00010 * @author Michael Spranger
00011 */
00012 
00013 #ifndef __MOTIONREQUEST_H__
00014 #define __MOTIONREQUEST_H__
00015 
00016 #include "Tools/Streams/InOut.h"
00017 #include "Tools/Math/Pose2D.h"
00018 
00019 
00020 /**@name walking max speeds
00021 *@{
00022 * @attention These values are implementation independent maximum speeds.
00023 * They dont reflect speeds reached with current walking engine implementations.
00024 *
00025 * They should be used e.g. for the Motion Tester and for the behavior to walk with
00026 * maximum speed.
00027 */
00028 /** the maximum forward speed for walk in mm/s */
00029 static const double walkMaxForwardSpeed = 450.0;
00030 /** the maximum backward speed for walk in mm/s */
00031 static const double walkMaxBackwardSpeed = 350.0;
00032 /** the maximum sideward left/right speed for walk in mm/s */
00033 static const double walkMaxLeftRightSpeed = 400.0;
00034 /** the maximum rotation speed for walk in rad/s */
00035 static const double walkMaxRotationSpeed = fromDegrees(250);
00036 /**
00037 *@} */
00038 
00039 /*
00040  *  @class
00041  */
00042 class SpecialActionRequest{
00043 public:
00044     /** ids for all special actions */
00045   enum SpecialActionID {
00046     //please sort alphabetically, but only these IDs here:
00047     anyLeft,
00048     armLeft,
00049     armRight,
00050     anyRight,
00051     backKickLeft,
00052     backKickRight,
00053     bash,
00054     bbHeadLeftSoft,
00055     bbHeadLeftStrong,
00056     bbHeadRightSoft,
00057     bbHeadRightStrong,
00058     block,
00059     blockLeft,
00060     blockRight,
00061     cheerAssShake,
00062     cheerHappy1,
00063     cheerHappy2,
00064     cheerHappy3,
00065     cheerHappy4,
00066     cheerHappy5,
00067     cheerHappy6,
00068     cheerHeadStand,
00069     cheerHowl,
00070     cheerLegTrick,
00071     cheerNodHead,
00072     cheerSad1,
00073     cheerSad2,
00074     cheerSad3,
00075     cheerSad5,
00076     cheerSad4,
00077     cheerWaveLeft,
00078     cheerWaveRight,
00079     chestHard,
00080     chestSoft,
00081     dddBlock,
00082     dddBlockLeft,
00083     dddBlockMiddleLeft,
00084     dddBlockMiddleRight,
00085     dddBlockRight,
00086     dddGetUpLeft,
00087     dddGetUpMiddleLeft,
00088     dddGetUpMiddleRight,
00089     dddGetUpMiddle,
00090     dddGetUpRight,
00091     dddDribbleLeft,
00092     dddDribbleRight,
00093     dddPushModerate,
00094     dddTurnLeft,
00095     dddTurnRight,
00096     demoBallOnBack1,
00097     demoBallOnBack2,
00098     demoPackHeadStand,
00099     demoRemoveEars,
00100     demoRollLeft,
00101     demoRollRight,
00102     demoScratchHead,
00103     demoSit,
00104     demoStandUpsideDown,
00105     forwardKickFast,
00106     forwardKickHard,
00107     headLeft,
00108     headLeftSoft,
00109     headRight,
00110     headRightSoft,
00111     hookLeft,
00112     hookRight,
00113     kickAlongArmLeft,
00114     kickAlongArmRight,
00115     kickWithBackLegLeft,
00116     kickWithBackLegRight,
00117     leftPaw,
00118     mshAssBomb,
00119     mshNeckKick,
00120     penaltyBlockLeft,
00121     penaltyBlockRight,
00122     pushSoft,
00123     pushStrong,
00124     putLeft,
00125     putRight,
00126     rightPaw,
00127     slapLeft,
00128     slapRight,
00129     snowPlow,
00130     swing,
00131     tunnelKick,
00132     pushFromGrab,
00133     bashFromGrab,
00134     headKickFromGrab,
00135     numOfSpecialAction
00136   };
00137 
00138   SpecialActionRequest():specialActionType(swing){}
00139 
00140   SpecialActionID specialActionType;
00141 
00142 
00143   /** returns names for special action ids */
00144   static const char* getSpecialActionIDName(SpecialActionID id)
00145   {
00146     switch (id)
00147     {
00148     case anyLeft: return "anyLeft";
00149     case armLeft: return "armLeft";
00150     case armRight: return "armRight";
00151     case anyRight: return "anyRight";
00152     case backKickLeft: return "backKickLeft";
00153     case backKickRight: return "backKickRight";
00154     case bash: return "bash";
00155     case bbHeadLeftSoft: return "bbHeadLeftSoft";
00156     case bbHeadLeftStrong: return "bbHeadLeftStrong";
00157     case bbHeadRightSoft: return "bbHeadRightSoft";
00158     case bbHeadRightStrong: return "bbHeadRightStrong";
00159     case block: return "block";
00160     case blockLeft: return "blockLeft";
00161     case blockRight: return "blockRight";
00162     case cheerAssShake: return "cheerAssShake";
00163     case cheerHappy1: return "cheerHappy1";
00164     case cheerHappy2: return "cheerHappy2";
00165     case cheerHappy3: return "cheerHappy3";
00166     case cheerHappy4: return "cheerHappy4";
00167     case cheerHappy5: return "cheerHappy5";
00168     case cheerHappy6: return "cheerHappy6";
00169     case cheerHeadStand: return "cheerHeadStand";
00170     case cheerHowl: return "cheerHowl";
00171     case cheerLegTrick: return "cheerLegTrick";
00172     case cheerNodHead: return "cheerNodHead";
00173     case cheerSad1: return "cheerSad1";
00174     case cheerSad2: return "cheerSad2";
00175     case cheerSad3: return "cheerSad3";
00176     case cheerSad5: return "cheerSad5";
00177     case cheerSad4: return "cheerSad4";
00178     case cheerWaveLeft: return "cheerWaveLeft";
00179     case cheerWaveRight: return "cheerWaveRight";
00180     case chestHard: return "chestHard";
00181     case chestSoft: return "chestSoft";
00182     case dddBlock: return "dddBlock";
00183     case dddBlockLeft: return "dddBlockLeft";
00184     case dddBlockMiddleLeft: return "dddBlockMiddleLeft";
00185     case dddBlockMiddleRight: return "dddBlockMiddleRight";
00186     case dddBlockRight: return "dddBlockRight";
00187     case dddGetUpLeft: return "dddGetUpLeft";
00188     case dddGetUpMiddleLeft: return "dddGetUpMiddleLeft";
00189     case dddGetUpMiddleRight: return "dddGetUpMiddleRight";
00190     case dddGetUpMiddle: return "dddGetUpMiddle";
00191     case dddGetUpRight: return "dddGetUpRight";
00192     case dddDribbleLeft: return "dddDribbleLeft";
00193     case dddDribbleRight: return "dddDribbleRight";
00194     case dddPushModerate: return "dddPushModerate";
00195     case dddTurnLeft: return "dddTurnLeft";
00196     case dddTurnRight: return "dddTurnRight";
00197     case demoBallOnBack1: return "demoBallOnBack1";
00198     case demoBallOnBack2: return "demoBallOnBack2";
00199     case demoPackHeadStand: return "demoPackHeadStand";
00200     case demoRemoveEars: return "demoRemoveEars";
00201     case demoRollLeft: return "demoRollLeft";
00202     case demoRollRight: return "demoRollRight";
00203     case demoScratchHead: return "demoScratchHead";
00204     case demoSit: return "demoSit";
00205     case demoStandUpsideDown: return "demoStandUpsideDown";
00206     case forwardKickFast: return "forwardKickFast";
00207     case forwardKickHard: return "forwardKickHard";
00208     case headLeft: return "headLeft";
00209     case headLeftSoft: return "headLeftSoft";
00210     case headRight: return "headRight";
00211     case headRightSoft: return "headRightSoft";
00212     case hookLeft: return "hookLeft";
00213     case hookRight: return "hookRight";
00214     case kickAlongArmLeft: return "kickAlongArmLeft";
00215     case kickAlongArmRight: return "kickAlongArmRight";
00216     case kickWithBackLegLeft: return "kickWithBackLegLeft";
00217     case kickWithBackLegRight: return "kickWithBackLegRight";
00218     case leftPaw: return "leftPaw";
00219     case mshAssBomb: return "mshAssBomb";
00220     case mshNeckKick: return "mshNeckKick";
00221     case penaltyBlockLeft: return "penaltyBlockLeft";
00222     case penaltyBlockRight: return "penaltyBlockRight";
00223     case pushSoft: return "pushSoft";
00224     case pushStrong: return "pushStrong";
00225     case putLeft: return "putLeft";
00226     case putRight: return "putRight";
00227     case rightPaw: return "rightPaw";
00228     case slapLeft: return "slapLeft";
00229     case slapRight: return "slapRight";
00230     case snowPlow: return "snowPlow";
00231     case swing: return "swing";
00232     case tunnelKick: return "tunnelKick";
00233     case pushFromGrab: return "pushFromGrab";
00234     case bashFromGrab: return "bashFromGrab";
00235     case headKickFromGrab: return "headKickFromGrab";
00236 
00237     default: return "please edit MotionRequest::getSpecialActionName";
00238     }
00239   }
00240 
00241   /**
00242   * Returns the special action id for a name
00243   */
00244   static SpecialActionRequest::SpecialActionID getSpecialActionIDFromName(const char* name);
00245 };
00246 
00247 class WalkRequest{
00248 public:
00249     /** ids for all walking types */
00250   enum WalkType {
00251       normal,
00252       upsideDown,
00253       turnWithBall,
00254       turnKick,
00255       dash,
00256       debug,
00257       boost,
00258       walkWithBall,
00259       gt2004mode,
00260       numOfWalkType
00261   };
00262 
00263   WalkRequest():walkType(normal) {}
00264 
00265   /** walking type */
00266   WalkType walkType;
00267 
00268   /** walk parameters, in mm/s / rad/s */
00269   Pose2D walkParams;
00270 
00271   /** returns names for walking types */
00272   static const char* getWalkTypeName(WalkType id)
00273   {
00274     switch (id)
00275     {
00276     case normal: return "normal";
00277     case upsideDown: return "upsideDown";
00278     case turnWithBall: return "turnWithBall";
00279     case turnKick: return "turnKick";
00280     case dash: return "dash";
00281     case debug: return "debug";
00282     case boost: return "boost";
00283     case walkWithBall: return "walkWithBall";
00284     case gt2004mode: return "gt2004mode";
00285     default: return "Unknown motion name, please edit MotionRequest::getWalkTypeName";
00286     }
00287   }
00288 };
00289 
00290 class TailRequest{
00291 public:
00292     enum TailRequestID
00293   {
00294       wagHorizontal,
00295       wagVertical,
00296       wagLeftRightHorizontal,
00297       wagLeftRightVertical,
00298       wagUpDownLeft,
00299       wagUpDownRight,
00300       stayAsForced,
00301       stayAsForcedPan,
00302       stayAsForcedTilt,
00303       tailFollowsHead,
00304       tailParallelToGround,
00305       noTailWag,
00306       wagHorizontalFast,
00307       wagVerticalFast,
00308       twoPositionSwitchVertical,
00309       twoPositionSwitchHorizontal,
00310       threePositionSwitchVertical,
00311       threePositionSwitchHorizontal,
00312       fourPositionSwitchUpDownLeftRight,
00313       fourPositionSwitchCorners,
00314       fivePositionSwitch,
00315       eightPositionSwitch,
00316       tailLeftTop,    tailCenterTop,    tailRightTop,
00317       tailLeftCenter, tailCenterCenter, tailRightCenter,
00318       tailLeftBottom, tailCenterBottom, tailRightBottom,
00319       numOfTailRequests
00320   };
00321 
00322   TailRequest():tailRequestID(wagHorizontal){}
00323 
00324   /** tail request */
00325   TailRequestID tailRequestID;
00326 
00327 
00328 
00329   /** ids for tail request */
00330   /** returns names for tail requests */
00331   static const char* getTailRequestIDName(TailRequestID id)
00332   {
00333     switch (id)
00334     {
00335     case wagHorizontal: return "wagHorizontal";
00336     case wagVertical: return "wagVertical";
00337     case wagLeftRightHorizontal: return "wagLeftRightHorizontal";
00338     case wagLeftRightVertical: return "wagLeftRightVertical";
00339     case wagUpDownLeft: return "wagUpDownLeft";
00340     case wagUpDownRight: return "wagUpDownRight";
00341     case stayAsForced: return "stayAsForced";
00342     case stayAsForcedPan: return "stayAsForcedPan";
00343     case stayAsForcedTilt: return "stayAsForcedTilt";
00344     case tailFollowsHead: return "tailFollowsHead";
00345     case tailParallelToGround: return "tailParallelToGround";
00346     case noTailWag: return "noTailWag";
00347     case wagHorizontalFast: return "wagHorizontalFast";
00348     case wagVerticalFast: return "wagVerticalFast";
00349     case twoPositionSwitchVertical: return "twoPositionSwitchVertical";
00350     case twoPositionSwitchHorizontal: return "twoPositionSwitchHorizontal";
00351     case threePositionSwitchVertical: return "threePositionSwitchVertical";
00352     case threePositionSwitchHorizontal: return "threePositionSwitchHorizontal";
00353     case fourPositionSwitchUpDownLeftRight: return "fourPositionSwitchUpDownLeftRight";
00354     case fourPositionSwitchCorners: return "fourPositionSwitchCorners";
00355     case fivePositionSwitch: return "fivePositionSwitch";
00356     case eightPositionSwitch: return "eightPositionSwitch";
00357     case tailLeftTop: return "tailLeftTop";
00358     case tailCenterTop: return "tailCenterTop";
00359     case tailRightTop: return "tailRightTop";
00360     case tailLeftCenter: return "tailLeftCenter";
00361     case tailCenterCenter: return "tailCenterCenter";
00362     case tailRightCenter: return "tailRightCenter";
00363     case tailLeftBottom: return "tailLeftBottom";
00364     case tailCenterBottom: return "tailCenterBottom";
00365     case tailRightBottom: return "tailRightBottom";
00366 
00367     default: return "Unknown tail request, please edit MotionRequest::getTailRequestName";
00368     }
00369   }
00370 
00371 };
00372 /**
00373 * This describes the MotionRequest
00374 */
00375 class MotionRequest : public Streamable
00376 {
00377 public:
00378   virtual void serialize( In* in, Out* out)
00379   {  
00380     STREAM_REGISTER_BEGIN( );
00381     STREAM( frameNumber);
00382     STREAM_ENUM( motionType, numOfMotion, MotionRequest::getMotionName);
00383     STREAM_ENUM( walkRequest.walkType, walkRequest.numOfWalkType, WalkRequest::getWalkTypeName);
00384     STREAM( walkRequest.walkParams);
00385     STREAM_ENUM( specialActionRequest.specialActionType, specialActionRequest.numOfSpecialAction, SpecialActionRequest::getSpecialActionIDName);
00386     STREAM_ENUM( tailRequest.tailRequestID, tailRequest.numOfTailRequests, TailRequest::getTailRequestIDName);
00387     STREAM( stabilize);
00388     STREAM( padding);
00389     STREAM_REGISTER_FINISH();
00390   }
00391 
00392   unsigned long frameNumber;
00393 
00394   void setFrameNumber(unsigned long frameNumber) {this->frameNumber = frameNumber;}
00395 
00396 
00397   /** ids for all motion types */
00398   enum MotionID {
00399     stand,
00400     walk,
00401     specialAction,
00402     getup,
00403     playDead,
00404     numOfMotion
00405   };
00406 
00407   /** returns names for motion ids */
00408   static const char* getMotionName(MotionID id)
00409   {
00410     switch (id)
00411     {
00412     case playDead: return "playDead";
00413     case stand: return "stand";
00414     case walk: return "walk";
00415     case specialAction: return "specialAction";
00416     case getup: return "getup";
00417 
00418     default: return "Unknown motion name, please edit MotionRequest::getMotionName";
00419     }
00420   }
00421 
00422   /** motion type */
00423   MotionID motionType;
00424 
00425   /** SpecialActionRequest */
00426   SpecialActionRequest specialActionRequest;
00427 
00428   TailRequest tailRequest;
00429 
00430   WalkRequest walkRequest;
00431 
00432 
00433 
00434 
00435 
00436   /** constructor, startup motion defined here */
00437   MotionRequest():motionType(playDead),stabilize(false),updateRP(true),frameNumber(0) {}
00438 
00439   /** == operator */
00440   bool operator==(const MotionRequest& other) const
00441   {
00442     switch (motionType)
00443     {
00444     case stand:
00445     case getup:
00446     default:
00447       return (
00448         motionType == other.motionType &&
00449         stabilize == other.stabilize);
00450     case walk:
00451       return (walkRequest.walkParams == other.walkRequest.walkParams &&
00452         stabilize == other.stabilize &&
00453         motionType == other.motionType &&
00454         walkRequest.walkType == other.walkRequest.walkType);
00455     case specialAction:
00456       return (
00457         stabilize == other.stabilize &&
00458         motionType == other.motionType &&
00459         specialActionRequest.specialActionType == other.specialActionRequest.specialActionType);
00460     }
00461   }
00462 
00463   /** = operator */
00464   void operator=(const MotionRequest& other);
00465 
00466   /** determines if the motion is being stabilized */
00467   bool stabilize;
00468 
00469   /** turns on or off the propagation (by odometry) of the "robot pose"
00470   in the "motion" process */
00471   bool updateRP;
00472 
00473   /** returns name of current motion */
00474   const char* getMotionName() const {return getMotionName(motionType);};
00475 
00476   /** returns name of current special action if any */
00477   const char* getSpecialActionName() const
00478   {
00479     if (motionType == specialAction)
00480       return specialActionRequest.getSpecialActionIDName(specialActionRequest.specialActionType);
00481     else
00482       return "";
00483   };
00484 
00485   /** return name of current walking type if any */
00486   const char* getWalkTypeName() const
00487   {
00488     if (motionType == walk)
00489       return walkRequest.getWalkTypeName(walkRequest.walkType);
00490     else
00491       return "";
00492   }
00493 
00494   /**
00495   * Prints the motion request to a readable string. (E.g. "NormalWalk 100,0,0")
00496   * @param destination The string to fill
00497   */
00498   void printOut(char* destination) const;
00499 
00500   int padding; /**< Without this padding, the gcc-version crashes. */
00501 };
00502 
00503 /**
00504 * Streaming operator that reads a MotionRequest from a stream.
00505 * @param stream The stream from which is read.
00506 * @param motionRequest The MotionRequest object.
00507 * @return The stream.
00508 */
00509 // In& operator>>(In& stream,MotionRequest& motionRequest);
00510 
00511 /**
00512 * Streaming operator that writes a MotionRequest to a stream.
00513 * @param stream The stream to write on.
00514 * @param motionRequest The MotionRequest object.
00515 * @return The stream.
00516 */
00517 // Out& operator<<(Out& stream, const MotionRequest& motionRequest);
00518 
00519 #endif // __MOTIONREQUEST_H__

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