#include "Tools/Streams/InOut.h"#include <vector>#include <typeinfo>#include <string>#include <map>Include dependency graph for DebugDataTable.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.
Classes | |
| class | DebugDataHeader |
| class | DebugData |
| class | DebugDataTable |
Defines | |
| #define | hash_map std::map |
| #define | MODIFY(names, object) |
Functions | |
| DebugDataTable & | getDebugDataTable () |
| In & | operator>> (In &in, DebugDataTable &debugDataTable) |
| void | initDebugDataTable (DebugDataTable *debugDataTablePtr) |
|
|
Definition at line 38 of file DebugDataTable.h. |
|
|
Value: getDebugDataTable().registerObject( names, object); \ getDebugDataTable().f( names, object); \ DEBUG_RESPONSE( "debug data:"names, \ OUTPUT( idDebugDataResponse, bin, names << typeid( object ).name() << object); \ ); Definition at line 45 of file DebugDataTable.h. Referenced by GT2005CollisionDetector::calculateThresholds(), GT2005TeamBallLocator::execute(), GT2005SelfLocator::execute(), GT2005ObstaclesLocator::execute(), SlamImageProcessor::execute(), GT2005BasicBehaviorDirectedScanForObstacles::execute(), GT2005GoalRecognizer::interpretResults(), Cognition::main(), GT2005BallLocator::modify(), AngleSymbols::setTestAngle(), GT2005HeadControl::showVisualizationQuality(), and GT2005StrategySymbols::update(). |
|
|
Definition at line 15 of file DebugDataTable.cpp. References debugDataTable. |
|
||||||||||||
|
|
|
|
Definition at line 11 of file DebugDataTable.cpp. References debugDataTable. Referenced by Process::Process(), and Process::processMain(). |
1.3.6