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# Representations/Motion/MotorCommands.cpp

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    00001 /**
    00002  * @file MotorCommands.cpp
    00003  *
    00004  * Implementation of class MotorCommands.
    00005  */
    00006
    00007 #include "MotorCommands.h"
    00008
    00009 MotorCommands::MotorCommands()
    00010 {
    00011 }
    00012
    00013 MotorCommands::~MotorCommands()
    00014 {
    00015 }
    00016
    00017 In& operator>>(In& stream,MotorCommands& motorCommands)
    00018 {
    00019   stream.read(&motorCommands,sizeof(MotorCommands));
    00020   return stream;
    00021 }