
object;Obstacle;repulsive;none;
asymptotic-function;600;1000;10;0;0;0;0;
point-field;
circle;10;true;

object;Destination-Wide;attractive;none;
linear-function;6000;-6000;0;0;0;0;
point-field;
no-geometry;
object;Obstacle-Ball;repulsive;none;
asymptotic-function;150;2000;20;0;0;0;0;
point-field;
no-geometry;
object;Ball-to-Look-to;attractive;none;
linear-function;8000;-1;0;0;0;0;
point-field;
no-geometry;
object;Own-Penalty-Area;repulsive;none;
asymptotic-function;250;2000;10;0;0;0;0;
shape-field;
polygon;true;0;-650;0;650;-3000;650;-3000;-650;EOL;

object-state-symbol;goalie-symbol;
object-state-symbol;player-2-symbol;
object-state-symbol;player-3-symbol;
object-state-symbol;player-4-symbol;
object-state-symbol;self-symbol;
object-state-symbol;unknown-teammate-1-symbol;
object-state-symbol;unknown-teammate-2-symbol;
object-state-symbol;unknown-teammate-3-symbol;
object-state-symbol;unknown-teammate-4-symbol;
object-state-symbol;opponent-1-symbol;
object-state-symbol;opponent-2-symbol;
object-state-symbol;opponent-3-symbol;
object-state-symbol;opponent-4-symbol;
object-state-symbol;opponent-5-symbol;
object-state-symbol;opponent-6-symbol;
object-state-symbol;ball-symbol;
object-state-symbol;seen-ball-symbol;
object-state-symbol;destination1-symbol;
object-state-symbol;destination2-symbol;
object-state-symbol;obstacle-left-symbol;
object-state-symbol;obstacle-right-symbol;
object-state-symbol;obstacle-front-left-symbol;
object-state-symbol;obstacle-front-right-symbol;
object-state-symbol;obstacle-front-symbol;
object-state-symbol;free-goal-symbol;
object-state-symbol;goalie-lookat-symbol;
object-state-symbol;goalie-position-symbol;
object-instance;Obstacle;obstacle-front;
dynamic-pose;obstacle-front-symbol;
object-instance;Obstacle;obstacle-left;
dynamic-pose;obstacle-left-symbol;
object-instance;Obstacle;obstacle-right;
dynamic-pose;obstacle-right-symbol;
object-instance;Obstacle;obstacle-front-left;
dynamic-pose;obstacle-front-left-symbol;
object-instance;Obstacle;obstacle-front-right;
dynamic-pose;obstacle-front-right-symbol;
object-instance;Destination-Wide;destination-wide-radius;
dynamic-pose;destination1-symbol;
object-instance;Obstacle-Ball;obstacle-ball;
dynamic-pose;ball-symbol;
object-instance;Ball-to-Look-to;ball-to-look-to;
dynamic-pose;ball-symbol;
object-instance;Own-Penalty-Area;own-penalty-area;
static-pose;-2050;0;0.0;
instance-group;all-obstacles;obstacle-front;obstacle-front-right;obstacle-front-left;obstacle-right;obstacle-left;EOL;

composition;successive-n-times;1;
motionfield;go-to-pose-with-rotation;false;true;-1;-1;field;calls;0;calls;0;milliseconds;-1;
gradient;rotate-to-ball;EOL;destination-wide-radius;obstacle-ball;own-penalty-area;include-group;all-obstacles;EOL;

motionfield;rotate-to-ball;true;false;-1;-1;field;calls;0;calls;0;milliseconds;-1;
const;42;EOL;ball-to-look-to;EOL;
