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# PlayerPose Member List

This is the complete list of members for PlayerPose, including all inherited members.

cosAngle | PlayerPose | `[private]`
frameNumber | PlayerPose |
getCosAngle() const | PlayerPose | `[inline]`
getPlayerNumber() const | PlayerPose | `[inline]`
getPlayerNumberAsInt() const | PlayerPose | `[inline]`
getPose() const | PlayerPose | `[inline]`
getSigmaMaj() const | PlayerPose | `[inline]`
getSigmaMin() const | PlayerPose | `[inline]`
getSinAngle() const | PlayerPose | `[inline]`
getSpeed() const | PlayerPose | `[inline]`
getTimeStamp() const | PlayerPose | `[inline]`
getValidity() const | PlayerPose | `[inline]`
operator=(const PlayerPose &other) | PlayerPose |
playerNumber | PlayerPose | `[private]`
PlayerPose() | PlayerPose | `[inline]`
PlayerPose(const PlayerPose &other) | PlayerPose | `[inline]`
pose | PlayerPose | `[private]`
setCosAngle(const double cos) | PlayerPose | `[inline]`
setFrameNumber(unsigned long frameNumber) | PlayerPose | `[inline]`
setPlayerNumber(const Player::playerNumber p) | PlayerPose | `[inline]`
setPose(const Pose2D &p) | PlayerPose | `[inline]`
setPose(const double &x, const double &y, const double &rotation) | PlayerPose | `[inline]`
setRobotPose(const RobotPose &p) | PlayerPose | `[inline]`
setSigmaMaj(const double sigma) | PlayerPose | `[inline]`
setSigmaMin(const double sigma) | PlayerPose | `[inline]`
setSinAngle(const double sin) | PlayerPose | `[inline]`
setSpeed(const double &_speed) | PlayerPose | `[inline]`
setTimeStamp(const long &t) | PlayerPose | `[inline]`
setValidity(const double &v) | PlayerPose | `[inline]`
sigmaMaj | PlayerPose | `[private]`
sigmaMin | PlayerPose | `[private]`
sinAngle | PlayerPose | `[private]`
speed | PlayerPose | `[private]`
timeStamp | PlayerPose | `[private]`
validity | PlayerPose | `[private]`
~PlayerPose() | PlayerPose | `[inline]`