# Angle Symbols Symbols related to the angles the robots wants to play to The formalized behavior references a variety of input and output symbols, which can stand for variables or functions of the agent's software. Constants are constant decimal values. ## Input Symbols
Name | Type | Measure | Description
angle.goal-kick-angle | decimal | deg | The relative angle where the goalie kicks the ball to
angle.angle-to-center-of-field | decimal | Deg | the angle to the center of the field
angle.angle-to-bb-supporter | decimal | Deg | the angle to the center of the field
angle.angle-to-center-of-opponent-penalty-area | decimal | Deg | the angle to the center of the opponent penalty area
angle.best-angle-to-opponent-goal | decimal | Deg | Angle to a free part of the opponent goal if it was seen or else to the center, but not through obstacles
angle.perfect-angle-to-opponent-goal | decimal |  | Angle to the seen goal, except goal is not seen for 10 sec.
angle.seen-angle-to-opponent-goal | decimal | Deg | Angle to the (modeled) seen opponent goal.
angle.time-since-last-seen-opponent-goal | decimal | ms | Time since last detected goal
angle.trust-seen-angle-to-opponent-goal | boolean | true/ false | Indicates wether there is significant doubt in the angle (can only be false, when not seeing the goal)
angle.time-since-opponent-goal-detected | decimal | ms | Time since goal detection
angle.best-angle-to-opponent-goal-no-obstacles | decimal | Deg | Angle to a free part of the opponent goal if it was seen or else to the center. Obstacles are ignored
angle.best-width-of-opponent-goal | decimal | Deg | Angle width of the free part of the opponent goal if it was seen, zero elsewise
angle.best-width-of-opponent-goal-no-obstacles | decimal | Deg | Angle width of the free part of the opponent goal if it was seen, zero elsewise. Obstacles are ignored
angle.angle-to-point-behind-opponent-goal | decimal | Deg | Angle to Point behind opponent goal
angle.best-angle-away-from-own-goal | decimal | Deg | Angle away from the own goal but not through obstacles
angle.best-angle-away-from-own-goal-no-obstacles | decimal | Deg | Angle away from the own goal. Obstacles are ignored.
angle.angle-to-next-free-teammate | decimal | Deg | Angle to the next free teammate.
angle.test-angle | decimal | Deg | Angle for testing puposes.
## Output Symbols
Name | Type | Measure | Description
angle.angle-shown-by-leds | enumerated | angle.angle-to-center-of-field angle.angle-to-center-of-opponent-penalty-area angle.angle-to-opponent-goal angle.angle-to-left-opponent-goal-post angle.angle-to-right-opponent-goal-post angle.angle-to-left-opponent-goal-corner angle.angle-to-right-opponent-goal-corner angle.angle-to-point-behind-opponent-goal angle.angle-to-free-part-of-opponent-goal angle.best-angle-to-opponent-goal angle.best-angle-to-opponent-goal-no-obstacles angle.best-width-of-opponent-goal angle.best-width-of-opponent-goal-no-obstacles angle.best-angle-away-from-own-goal angle.best-angle-away-from-own-goal-no-obstacles angle.goalie-goal-kick-angle angle.seen-angle-to-opponent-goal angle.perfect-angle-to-opponent-goal angle.test-angle |