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# SoundData Class Reference

The SoundData is a non NDA violating description of Sound Vector data. More...

`#include <SoundData.h>`

Inheritance diagram for SoundData:

[legend]
List of all members.

## Public Member Functions
| SoundData ()
| constructs a SoundData.
| ~SoundData ()
| deconstructs a SoundData.
## Public Attributes
char | pcmBuffer [256]
bool | isInUse

## Detailed Description

The SoundData is a non NDA violating description of Sound Vector data.

Definition at line 19 of file SoundData.h.

## Constructor & Destructor Documentation

SoundData::SoundData | ( |  | ) |

| constructs a SoundData. Definition at line 13 of file SoundData.cpp. References isInUse, and pcmBuffer.

SoundData::~SoundData | ( |  | ) |

| deconstructs a SoundData. Definition at line 19 of file SoundData.cpp.

## Member Data Documentation

char SoundData::pcmBuffer[256]

| Definition at line 22 of file SoundData.h. Referenced by GT2005SoundControl::fillWaveBuffer(), SoundDataSender::prepare(), and SoundData().

bool SoundData::isInUse

| Definition at line 23 of file SoundData.h. Referenced by GT2005SoundControl::fillWaveBuffer(), GT2005SoundControl::playWave(), and SoundData().

The documentation for this class was generated from the following files:

- Representations/Sound/SoundData.h
- Representations/Sound/SoundData.cpp