# Head and Tail Symbols Symbols for how to move the head and the tail The formalized behavior references a variety of input and output symbols, which can stand for variables or functions of the agent's software. Constants are constant decimal values. ## Output Symbols
Name | Type | Measure | Description
head-control-mode | enumerated | head-control-mode.none head-control-mode.search-for-ball head-control-mode.search-auto head-control-mode.search-for-landmarks head-control-mode.search-for-landmarks-low head-control-mode.scan-for-obstacles head-control-mode.look-at-most-informative-landmark head-control-mode.look-at-blue-pink-landmark head-control-mode.look-between-feet head-control-mode.look-left head-control-mode.look-right head-control-mode.look-straight-ahead head-control-mode.catch-ball head-control-mode.look-between-feet-for-carried-ball head-control-mode.catch-ball-high head-control-mode.hold-ball head-control-mode.release-caught-ball-when-turning-left head-control-mode.release-caught-ball-when-turning-right head-control-mode.stay-as-forced head-control-mode.look-to-stars head-control-mode.snap-at-finger head-control-mode.look-parallel-to-ground head-control-mode.look-toward-opponent-goal head-control-mode.directed-scan-for-landmarks head-control-mode.directed-scan-for-obstacles head-control-mode.direct head-control-mode.calibrate head-control-mode.calibrate-head-speed head-control-mode.watch-origin head-control-mode.open-challenge-pull-bridge head-control-mode.open-challenge-test head-control-mode.open-challenge-test2 head-control-mode.open-challenge-go-to-bridge head-control-mode.open-challenge-joysick-mode head-control-mode.open-challenge-reset head-control-mode.search-for-ball-left head-control-mode.search-for-ball-right head-control-mode.look-at-insertion-point-back-left head-control-mode.look-at-insertion-point-back-right head-control-mode.look-at-insertion-point-middle-left head-control-mode.look-at-insertion-point-middle-right head-control-mode.look-at-insertion-point-front-left head-control-mode.look-at-insertion-point-front-right head-control-mode.look-around-propagated-ball-position head-control-mode.look-around-communicated-ball-position head-control-mode.search-for-landmarks-evolution head-control-mode.real-slow-scan | a mode for the head control. (controls the priorities where the head looks at)
tail-mode | enumerated | tail-mode.wag-horizontal tail-mode.wag-vertical tail-mode.wag-left-right-horizontal tail-mode.wag-left-right-vertical tail-mode.wag-up-down-left tail-mode.wag-up-down-right tail-mode.stay-as-forced tail-mode.stay-as-forced-pan tail-mode.stay-as-forced-tilt tail-mode.tail-follows-head tail-mode.tail-parallel-to-ground tail-mode.no-tail-wag tail-mode.wag-horizontal-fast tail-mode.wag-vertical-fast tail-mode.two-position-switch-vertical tail-mode.two-position-switch-horizontal tail-mode.three-position-switch-vertical tail-mode.three-position-switch-horizontal tail-mode.four-position-switch-up-down-left-right tail-mode.four-position-switch-corners tail-mode.five-position-switch tail-mode.eight-position-switch tail-mode.tail-left-top tail-mode.tail-center-top tail-mode.tail-right-top tail-mode.tail-left-center tail-mode.tail-center-center tail-mode.tail-right-center tail-mode.tail-left-bottom tail-mode.tail-center-bottom tail-mode.tail-right-bottom | A mode for the tail