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# Representations/Cognition/GTCamWorldState.h File Reference

`#include "Representations/Cognition/BallModel.h"`
`#include "Representations/Cognition/PlayerPoseCollection.h"`
`#include "Representations/Cognition/RobotPose.h"`
`#include "Tools/Debugging/Debugging.h"`
`#include "Tools/Player.h"`

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## Classes
class | GTCamWorldState
## Functions
In & | operator>> (In &stream, GTCamWorldState &state)
| Streaming operator that reads a GTRemoteCamWorldState from a stream.
Out & | operator<< (Out &stream, const GTCamWorldState &state)
| Streaming operator that writes a GTRemoteCamWorldState to a stream.

## Function Documentation

In& operator>> | ( | In & | stream,
|  | GTCamWorldState & | state
| ) |

  | Streaming operator that reads a GTRemoteCamWorldState from a stream. Parameters:
  stream | The stream from which is read.
  state | The Worldstate.
Returns: The stream. Definition at line 350 of file GTCamWorldState.cpp. References In::read().

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Out& operator<< | ( | Out & | stream,
|  | const GTCamWorldState & | state
| ) |

  | Streaming operator that writes a GTRemoteCamWorldState to a stream. Parameters:
  stream | The stream to write on.
  state | is the GTRemoteCamWorldState object.
Returns: The stream. Definition at line 357 of file GTCamWorldState.cpp. References Out::write().

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